Heads for Forza Motorsport

I had a great time working with the amazing team over at Turn10 in creating a few heads and clothing from scan data for 'Forza Motorsport', Thanks to RD and the team at Turn10 for this amazing opportunity. Cleaned and enhanced the scans, all in Zbrush. Used Zwrap to do the back and forth with projection/LP and textures. After all was completed I used marmoset for the renders.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.

Head from scan data, I cleaned, enhanced and added details in Zbrush. After that worked on the LP/ UVs and transfer. I also worked on the textures. Hair is not mine.